![]() As I said before I would update the mod after a big update where you needed start again your games because. Also Empire at War ONLY covers Galactic Civil War era, there still needs to be Old Republic-era, Clone War-era, and maybe Legacy-era stuff as well. Star Wars Empire at War - FOC Alliance - February 22 update News Seven days ago, I updated the mod by last time. ![]() This mod needs custom city sets, probably some new custom terrain types (like swamps and volcanic ground), custom improvement models, custom buttons, custom leaderheads, custom faction banners, etc etc. Seems like a good tradeoff.Īlso, its not like Empire at War will have all the units this mod needs anyways. Taking control of Kamino, new Supreme Chancellor Mon Mothma alongside Jedi Masters Yoda and Obi-Wan Kenobi create a new Clone. ![]() ![]() While the corrupt Tyber Zann collects and upgrades relics from the Clone Wars to aid his bid for power, a new Republic rises in the outer rim. They know they need a ton of units and don't have the manpower to make them all by hand. As the Empire reaches new heights of power, challenges form against its rule. All I see is a dead forum with ideas being thrown around, a mod going nowhere (no offense meant to the modders, its hard keeping total conversion mods alive, I've been a part of a few myself).Īnd like I've said, I've seen the Civ3 modders importing Galactic Battlegrounds units into Civ3 (I don't see these mods being taken down by LucasArts). Click to expand.I see little, if any, attempt out of anyone even learning to model, animate, or texture on this team.
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